(1.8.9) Custom Texture Pack creation: Texture pack being recognised but textures not showing up
I decided to create my own texture pack for version 1.8.9. I setup the file structure and changed the bed texture a bit. It should change the red bed sheet to a mint to aqua gradient, but for some reason it doesn't appear?
Here's the file structure with the size of the pngs between brackets:
assets
L minecraft L textures L bed_feet_end.png (16x16) L bed_feet_side.png (16x16) L bed_feet_top.png (16x16) L bed_head_end.png (16x16) L bed_head_side.png (16x16) L bed_head_top.png (16x16)
pack.mcmeta
pack.png (500x500)Here are the contents of the pack.mcmeta file:
{ "pack": { "pack_format": 1, "description": "Hukyfi's Minty Aqua Texture Pack (v1)" }
}This is all compressed into Hukyfi's Minty Aqua Texture Pack (v1).zip
The game recognises the pack but doesn't load the pack.png thumbnail.
And when I get into the game, the bed texture hasn't changed:
I tried unzipping other texture packs to disect and check if they had done anything differently but it doesn't seem like it.
What am I missing? Did I do something incorrectly?
1 Answer
The textures have to be in the right directory. Create a folder named 'blocks' in the textures folder and then put the textures in there. They have to match up with the model in the following directory. assets>minecraft>models>block then after that find the model for the bed block. I suggest looking at the default textures for the minecraft version you are on. You can find it by going in the resource pack folder from minecraft, go back a folder, then go into the versions folder and select the version you are on. After that open up the jar file with a archiver like winrar. In the jar open the assets folder and that is the textures. I have a windows computer and don't have a mac. Since you are on mac it is a little difficult to explain, because I can't give you a directory. I hope that helps you now and in the future.
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